Saturday, July 27, 2013

Last weekend for the Hair Fair.

I finally got to the hair fair.  And there are lots of bargains to be had.  About half the stalls have either a freebie or dollarbie.  Many have marked down items.  And everyone posts how much of your purchase goes to the charity.  My only complaints are, some vendors freebie/dollarbie offerings are basically useless and insulting pieces of crap.  For example, this ridiculous thing from Enigma.
Yes, those are swim fins stuck on my head.  And frankly the hair doesn't even look that good.  I find paying even one linden for this insulting and I wont be buying anything from this vendor again.  As usual the gifts from a few vendors are odd colors or rather unusual hair dos you probably wont wear often.  My only other complaint?  Well, they based the whole fair build on Legos.  It was a clever idea.  But the execution made for rather ugly overall build.  Hence, the lack of snapshots of the fair itself.  The swim fins are awful enough.

On the other hand, some vendors were giving away really nice items.  For example these two hair dos.  The fro is from EMO-Tion and the Pony Tail is from Miamai.  The retro cat suit is an old fav from SF Design.  The green shoes and everything I'm wearing in the pony tail shot are from Grumble.  The top and skirt are on special this weekend for 10L.


The afro is a lovely bouncy thing full of flexies, and sits on top of a well done hair base tattoo layer.  The pony tail is mesh, so it doesn't ever inter-penetrate your avatar, but it also tends to defy gravity if you end up in an odd position.  The rest of it is also a very nicely textured hair base.  As you might guess, this year, mesh and tattoo layer hair seem to be big.

Another surprise this year, some of the gifts are clothing items.  I don't remember ever getting any clothing at previous hair fairs.  Not that I'm complaining, they were mostly mesh and rather well done.

Hope you make it to the fair if you already haven't.

New Construction in Pair A Dice

Recently the owner of the sim I call home, Pair A Dice, decided to do a bit of remodeling.  She removed a smithy and stable, that were very nice builds, in the desire to have a chapel added to the island's buildings.  Well, thanks to the generosity of Belle Dejour, I happened to have a low prim mesh chapel in my inventory.  So I set that up and decorated it for Raychill and any of the visitors to the island.  Here's a couple of shots showing how it turned out.
Exterior view.  Miss Ray added the ivy, which I think is a nice touch.

The interior.  I made the pews and altar from scratch.  A friend, Prissy, made the bows.
After we finished this, Raychill still wanted a stable, so she left a few "furnishings" rezzed and I built a small two stall stable and smithy around them. Here's a shot of that.
A view of the new smaller stable and outdoor smithy.
In these shots I'm wearing a dress by *Slave* Dressing Room and some nice matching shoes from Grumble.  One of the things I like about building in SL, you don't have to get dirty or dress all construction worker.  I can build in a cocktail dress, slacks, gown, suit or nothing as it suits me.

Wednesday, July 24, 2013

SL on TV again, sort of.

The TV show on cable's TNT, called Perception, recently featured an episode called Calidescope.  To quote the episode synopsis, "Pierce and Moretti venture into virtual reality to investigate the murder of a man who obsessively played a multiplayer online game, causing the line between reality and fantasy to blur even more for Pierce."

They used a lot of cheating, unlike the old CSI episodes which actually used footage of SL, they simply shot the actors on different sets as their "virtual selves."  They also brought up some of the common, pop psych issues about spending time and having relationships online.  Some of which have some merit, but others just seem to miss the point. But I'd make a small wager that someone involved with writing and shooting the episode spent a least a little while in SL.

If you like oddball crime shows and are a frequenter of SL, you might find this episode interesting.  I'm sure it will be available on demand someplace if you don't catch it during a broadcast, or with your DVR.

Hope you are having a great life, in or out of virtual reality.

Great Goodies from Grumble

Well SL is acting better for me these days, but I had an RL setback that has made me scarce in SL for a bit.  I am looking forward to visiting the Hair Fair and the Food Fair and seeing all the neat new fashions, and picking up the bargains and freebies.  But until I get there, I'm making do with what is on hand.  And those are mostly some nice new items from Grumble.  The cute pink minidress and the ruffled skirt are from the selections for the Food Fair.  The over-sized T is from the recent Naughty & Nice promotion.  The Kerchief top is from LOoLOo, not Grumble, but it looks good with that skirt doesn't it. 


Locations are at Pair A Dice and Miko's Beach.  The bench above is something I put in a small court yard next to a chapel we recently setup on the island.  It's a lovely spot, you should come on by sometime and see it.

Tuesday, July 16, 2013

SL is behaving badly tonight.

I think we are seeing the first awful effects of the server side baking roll out.  Things were just plain weird in SL tonight for me.  In both Firestorm and Singularity, regardless of which sim or server type I was on.  The oddest thing was that new alpha layers would not bake, but old ones seemed to do OK.  If you can call taking two or three minutes to bake after they show as worn, OK.  Was going to upload some fashion shots and a snapshot of a bridal chapel I made for a friend, but SL was to annoying to stay in for long and take snapshots.  So that will have to wait till another night.

Wednesday, July 10, 2013

RGB Gowns

For the most part, while I like mesh, formals and gowns made mesh style are just now starting to develop some potential.  Below are three examples.  The red dress is from *Slave Dressing Room*.  The blue one is from Sassy and incorporates flexies for the flounce at the bottom which I think is a good idea.  And the green one is from Evensong at Grumble.  I like the clean lines of the Green one, the flexi of the blue one and the asymmetry of the red one.  But all of them have the inherent limitations of mesh and wont "work well" in all situations.  None the less, I wanted to show you that I think progress is being made.


Milk & Cream?

A long time ago I went to a place in SL called Milk & Cream Island.  It was a, let's call it quirky, adult sim.  Recently I was sort of steered there again by a conversation with a friend.  And I must say, it has become one of the nicest Medieval fantasy builds I've ever seen.  They have a website where you can read about it here. But I took some travelogue style shots while wearing my new more male elf look.  So I'm including those here to give you an idea how nice the place looks.



Tuesday, July 9, 2013

An idle dream?

Was up late tonight, couldn't sleep.  And though a weird twist while in SL the subject of Shakespeare came up in a conversation.  I admit, I am something of a fan of the Bard's work.  I have been since I discovered a thick book with this bald dude on the binding in my dad's library.  More recently I've really enjoyed Kevin Branagh's film adaptations.  If you are not into the Bard, you might recognize Branagh as the Director of the recent Thor film.

And whilst having this conversation, two soliloquy's came to mind, that seem most appropriate for those I've met in SL.  One is Puck's epilogue from Midsummer Night's Dream.

If we shadows have offended,
Think but this, and all is mended,
That you have but slumber’d here
While these visions did appear.
And this weak and idle theme,
No more yielding but a dream,
Gentles, do not reprehend:
if you pardon, we will mend:
And, as I am an honest Puck,
If we have unearned luck
Now to ‘scape the serpent’s tongue,
We will make amends ere long;
Else the Puck a liar call;
So, good night unto you all.
Give me your hands, if we be friends,
And Robin shall restore amends.”

This seems especially appropriate for those who somehow think of SL as a game, or illusion, something with no RL impact.  But there are those who see in SL a dream of a different sort.  They are often people who are tortured by their RL limitations.  And to those, perhaps the ever so famous speech by that young and gloomy prince, Hamlet, may strike a note.

"To be, or not to be, that is the question:
Whether 'tis Nobler in the mind to suffer
The Slings and Arrows of outrageous Fortune,
Or to take Arms against a Sea of troubles,
And by opposing end them: to die, to sleep
No more; and by a sleep, to say we end
The Heart-ache, and the thousand Natural shocks
That Flesh is heir to? 'Tis a consummation
Devoutly to be wished. To die, to sleep,
To sleep, perchance to Dream; Aye, there's the rub,
For in that sleep of death, what dreams may come,
When we have shuffled off this mortal coil,
Must give us pause. There's the respect
That makes Calamity of so long life:
For who would bear the Whips and Scorns of time,
The Oppressor's wrong, the proud man's Contumely,
The pangs of despised Love, the Law’s delay,
The insolence of Office, and the Spurns
That patient merit of the unworthy takes,
When he himself might his Quietus make
With a bare Bodkin? Who would Fardels bear,
To grunt and sweat under a weary life,
But that the dread of something after death,
The undiscovered Country, from whose bourn
No Traveller returns, Puzzles the will,
And makes us rather bear those ills we have,
Than fly to others that we know not of.
Thus Conscience does make Cowards of us all,
And thus the Native hue of Resolution
Is sicklied o'er, with the pale cast of Thought,
And enterprises of great pitch and moment,
With this regard their Currents turn awry,
And lose the name of Action."

To think, these words were penned around 400 years ago, and still have such power.  Words, ideas, emotions, feelings, all are ephemeral and amorphous things.  But how many great and sweeping changes have they birthed into our world over the ages?  From Gilgamesh to Beowulf, Shakespeare to George Lucas, Sargon to Saddam...

One should never confuse that which is not physical, with that which is not real.

Saturday, July 6, 2013

Grumbling for the summer.

As we get into summer, it is harder and harder to even consider looking at my avi wearing a lot of clothes.  I know it's silly, the temperature is irrelevant in SL.  None the less, I am tending more and more toward summery things.  Such as this outfit featuring a new ruffled mesh top from Grumble.  The sandals are J's, the skirt Happy Undead.  And the hair is an oldie from Grumble as well.

The photo was taken at Momi-chan's.  You might also notice I'm wearing my old star tattoo.  For some reason I've been in the mood for that lately.

Picked up some other neat stuff and also been exploring, but this is all I feel like blogging about today, will try to update more soon.

Hope you are enjoying both your lives.

Happy Birthday Second Life

SL recently turned ten years old.  They have set up a huge exhibit with clubs, displays, information, and other just plain wierdness in celebration.  I took a tour of it on the actual 10th Birthday, the 23rd of June.  Here are a few shots of some of the more scenic things I happened across.
Riding in one of the trams past a very very very large tree and shroom.

Atop a very unusual, and large, tree with flowers that shoot...laser beams?

Run, it's Goz...No wait...Er...It's a Tarask, I think.  But the real question is, where do you find a plush bunny that big!?

This looks neat now, it was even better in the 3D world of SL.

A peek under my typist's arm.  No wait...